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Turn your notes into a Gimkit-style game with AI

Upload a PDF, slides or notes and get multiple-choice, true/false or open questions with explanations. Use them for a live review round or for solo practice.

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How to build a review game from your own material

Review that feels like a round of play sticks better than a silent worksheet, but writing good questions by hand takes time. If you want to create a Gimkit-style game from a chapter you already have, start with the source file rather than a blank question list.

  • Upload the exact chapter or lecture slides your class will be tested on.
  • Mix multiple-choice and true/false questions so the round moves quickly.
  • Read the explanations aloud after each round to correct common mistakes.
  • Keep the question count small enough to finish in one class period.
Example questions for a classroom review game
What is the main purpose of a review game in class?To strengthen recall through repeated, low-stakes retrieval of material students have already learned.
Why are plausible wrong answers useful in multiple-choice review?They reveal specific misconceptions, so a wrong pick shows the student exactly what to re-study.
True or false: a timer always improves learning in a quiz game.False. Timers add speed pressure that helps some students recall faster but can discourage those who need more time to think.
Why should a game end with a discussion of missed questions?Reviewing errors and their correct answers strengthens memory of the right information more than moving on right away.
What should a teacher keep in a review round to avoid guessing rewards?Use explanations after each question and avoid rewarding random guesses, so points reflect understanding rather than luck.
Generate the full set

Questions from your own material

Upload PDFs, DOCX files, PPTX slides, plain text notes or photos of pages. Every question comes from the text you provide.

Three question formats

Choose multiple-choice, true/false or open questions. Each one includes an explanation so players learn from wrong answers as well as right ones.

Export for your game or class

Export to PDF or DOCX on Plus, and to QTI 2.1 or Moodle XML on Pro. Copy the questions into the game tool you already use.

How it works

Upload your source

Add a PDF, slide deck, Word file or photo of a page. The text is read and organized by topic.

Pick question types

Select multiple-choice, true/false or open questions and how many you want. Review the list and remove any that do not fit.

Run the round

Copy the questions into your game tool or export them, then play. Use the explanations to discuss the answers that tripped players up.

DeckOwl produces the questions, answer choices and explanations, and it does not publish a game for you. Plus users can export PDF, DOCX, Anki and CSV files, and Pro users can export QTI 2.1 and Moodle XML, so you can move the set into the tool your class already uses.

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Frequently asked questions

What makes a good review game question?

A good question has one clearly correct answer and plausible wrong answers that reflect a common misunderstanding. Each wrong choice should reveal a specific gap rather than being an obvious joke.

How many questions should a review round include?

Most rounds work well with 10 to 20 questions so players can finish in one session. Shorter rounds leave more time for discussing the explanations.

Can DeckOwl create a Gimkit game directly?

No. DeckOwl generates the questions and explanations from your material, and you would enter or import them into your game tool yourself. Exports to PDF and DOCX are on Plus, and QTI 2.1 and Moodle XML exports are on Pro.

Is there a free way to try it?

Yes. The free plan includes 3 generations per month and lets you study in the browser, with no credit card needed to start. Exports are available on paid plans.

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Keep exploring the topic

Review the main ideas visually or practice recalling them.